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Weekend planner: chickfactor's For the Love of Pop!, Cursive, Video Games Live
"The year was 1992 and - scissors and saddle-stitch staplers in hand - O'Hara and Berry were compiling the first issue of their indie-pop fanzine chickfactor.
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Open Question: What is the size of the used video game market/industry?
I'm doing an assignment about creating a small business in the used video game industry, but I'm finding it difficult to obtain any solid statistics.
For example: How many used games are sold each year? How much money is in the used game industry?
I was able to obtain this from GameStop's financial report: "Used video game product sales increased $75.7 million, or 3.2%, from fiscal 2009 to fiscal 2010"
but this doesn't give me a full view of the market.
Any help would be appreciated!
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